

It isn't crucial that this rotates in order. It seems simple, but in practice it is a huge issue for many Mages.īurn (ITC) - You're going to use this weave during Improved Twincast. To help show how it should look, here is a(n old) video of me casting on a combat dummy (this is with RoS spells, but it is conceptually similar). I find a lot of Mages have this rotation set up, but because of lag, recast timers, or other issues, they end up casting it in the wrong order in a way that is significantly detrimental to their DPS. This is so that Of Many gets the Conjurer's Synergy proc, and that you get two Chaotics per rotation. If you find it's casting in the wrong order, you may have to manually hit some spells to fix it. Note that there should be two Chaotic casts per rotation. The intent of this weave is that it rotate in the order RS -> Of Many -> Chaotic -> Spear -> Chaotic. Nearly every Mage I’ve given feedback to or raided with does not actually use this weave correctly in practice. Make sure that this weave rotates in the correct order. Sustained - This is your bread and butter weave to use outside of Improved Twincast. This is particularly important for your Sustained weave, which I will elaborate on below:

It’s great to set up a multibind with the right spells, but doing so and spamming the multibind key does not mean that your spells are casting in the order that yields the highest DPS. I want to begin this section by mentioning the most common pitfall I see with Mages in raids: not actively watching what spells you’re casting. I have spell gems 1-9 bound to the 1-9 keys on my number pad, which I find very useful if I need to manually cast a spell. You can also keybind other things you use frequently. The main ones I'd definitely keybind are: Force of Elements, Molten Komatiite Orb, Twincast, Coalition, Summon Molten Komatiite Orb, Improved Twincast, Spire of the Elements, Frenzied Burnout, Host of Elements, Servant of Ro, Forceful Rejuvenation, /pet attack, /pet swarm, /pet back, /autoinventory, and a burn macro (which I'll share later). Clicking isn't always bad, but I'd generally recommend keybinding your most used DPS abilities. A lot of EQ players try to click things like AAs and spells, and it often costs them a lot of time. The other thing I want to focus on is keybinding. Next, you just need to assign a key to all of the hot buttons that contain spells for each weave, as shown: The first step is to drag your spells to hotbars, as shown in this screenshot: If you multibind using your spell bar, you're going to constantly have to swap spell sets, which is going to cost you time and flexibility. The best way to accomplish this is by using multibinds on your hotbars. Mages don't use that many spells, but it's important to be able to change between spells weaves situationally to maximize DPS. I have quite a few multibinds (5 different binds, each with 2 hotbar pages), but I only use two spell sets for raiding, a generic one and one for fights with fire-immune mobs. IMO it's a crucial part of maximizing DPS as a Mage. The Coalition section links to new Coalition triggers.įirst, I'd like to start with a note on multibinding. Note that I'm leaving the trigger file that was attached, but they're outdated at this point. The general EQ forums are also a good place to reach me. I'll try to check my PM's here, but I'm also happy to talk in game ( t Xegony.Sancus or t Firiona.Sancus). That said, hopefully it's helpful, and I'm happy to have conversations with anyone who'd like to discuss why I play this way or other options. This guide is intended to be an overview rather than all encompassing (I apologize for my tendency to write too much). I'm leaving the text of this version below, but it is no longer up to date. Spoiler tags - Use the builtin reddit markdown for spoilers within posts/comments.įilters only function on old reddit or mobile reddit.The updated version of this guide can be found here.

#MAGE TIME SPELL TRIGGER UPDATE#
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#MAGE TIME SPELL TRIGGER PATCH#
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